AI Insights · Timothy · January 2025
Top Boxing Games Performance in Central America Q4 2024
Explore the performance of the top boxing games on a unified platform in Central America during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top boxing games in Central America demonstrated notable trends across downloads, revenue, and active users. This analysis, sourced from Sensor Tower, provides insights into the performance of these games.
Boxing Star: Boxing Fight Game from THUMBAGE saw a steady increase in weekly revenue, peaking at approximately $1.3K in late October. Downloads experienced a significant spike, especially in early December, reaching about 5.9K. Active users also surged around the same time, climbing to 9.8K.
Real Boxing 2 maintained a consistent pattern in downloads, with a noticeable peak at 30.3K in the final week of December. Revenue fluctuated, with a high of $633 in mid-November, while active users steadily increased, reaching 41.8K by year-end.
WWE Mayhem from Reliance Games exhibited a gradual rise in downloads, peaking at 5.8K in late December. Revenue showed an upward trend in November, hitting $502. Active user numbers were stable, ending the quarter at 14.8K.
Burrito Bison: Launcha Libre by Kongregate had a modest increase in weekly revenue, peaking at $253 in early December. Downloads remained around 1.4K, with active users showing little fluctuation, maintaining around 5.9K.
EA SPORTS™ UFC® 2 experienced a surge in downloads in mid-November, reaching 21.3K. Revenue peaked at $242 in late November, while active users saw a significant decline towards the end of the quarter, dropping to 2.7K.
For more comprehensive insights into these trends, visit Sensor Tower.